Nacho Riesco
I'm a autodidact artist who loves creating art. I started as a traditional artist. The airbrush was one of my most important tools during many years but now I'm fully immersed into the digital world. My favorite themes are Fantasy and Science Fiction, but in my career as an illustrator I've had to do many different things, but always knowing that I was doing what I wanted.
Latest Posts
  • 3D & Motion Graphics
    ZBrush
    A Thorough Introduction to ZBrush's FiberMeshFibermesh tutorial preview 400x400
    One of the most powerful additions to ZBrush in recent memory, FiberMesh builds on a growing list of amazing features, and adds the ability to create realistic hair, fur, and other fiber based meshes directly within ZBrush with an unprecedented amount of control. That level of control comes at a price though, and you'll be faced with numerous settings, sliders and curves when you fire it up for the first time. So where do you start, and how do you know which settings to manipulate to achieve the results you're after?Read More…
  • 3D & Motion Graphics
    ZBrush
    Create a Stylized Strawberry Character with ZBrush and KeyshotZbrush strawberry retina2
    In this tutorial you'll learn how to sculpt a stylized strawberry character from scratch using ZBrush and how to render with Keyshot. Topics include modeling with Shadowbox, using radial symmetry to sculpt and position objects, working with subtools, posing with the Transpose tool, retopologizing meshes with Qremesher, as well as working with various brush types and masking techniques in ZBrush. You'll then learn how to export the completed character to Keyshot, and bring him to life with textures and materials.Read More…
  • 3D & Motion Graphics
    ZBrush
    Creating a Character Portrait in ZBrush, the Making of "Hammerhead"Hammer head 400px
    In this Making Of tutorial, Nacho Riesco will guide you through the workflow he used to create his awesome Hammerhead character portrait, which was recently chosen by 3DArtist Mag as Image of the week and part of a larger collection featured on the Character Designed Served website. Throughout this tutorial, Nacho will discuss his sculpting and rendering techniques in ZBrush, and explain how to correctly render out various passes from ZBrush, such as Ambient Occlusion, Z-Depth, Shadow and Specular using various materials and lighting configurations, before moving into Photoshop for final compositing and post work.Read More…
  • Design & Illustration
    Illustration
    How to Paint a Furry Cartoon Character in PhotoshopPreview
    In this tutorial, we will explain how to create a furry cartoon character in Photoshop. Let's get started!Read More…
  • 3D & Motion Graphics
    ZBrush
    Create a 3D Micro Robotic Insect in ZBrushThumb
    This week, Cgtuts+ has teamed up with our sister site Psdtuts+ to bring you this amazing two part, in-depth tutorial from Nacho Riesco. In this tutorial we are going to sculpt a Micro Bionic Insect with chemical war purposes using simple hard-surface modelling techniques with the Clipping Brush, Masking and much more. Head over to Psdtuts+ for the conclusion of this project where we'll composite our render passes from Zbrush, and create the final image in Photoshop!Read More…
  • Design & Illustration
    3D
    Create a 3D Micro Robotic Insect Using ZBrush RendersPreview
    Creating a realistic 3D render often involves the use of both 3D applications and Photoshop. In this tutorial we will explain how to add texture and lighting to a render that we originally created during a tutorial on Cgtuts. If you would like to start this tutorial from the beginning and learn how to create these renders in ZBrush, please browse to the tutorial on Cgtuts to learn more. Let's get started!Read More…
  • Design & Illustration
    Photo Effects
    Integrate a 3D Render Into a Macro Photograph Using PhotoshopPreview
    In this tutorial we will explain how to integrate a rendered 3D model into a photograph to create a macro photography effect.Read More…
  • Design & Illustration
    3D
    Create a Rusty and Worn Metallic Textured Skull Using 3D RendersPreview
    Photoshop is a fantastic tool to help 3D artists save time and improve the look of their renders. In this tutorial we will demonstrate how to combine ZBrush materials and lighting render passes to create a stunning metallic textured skull. Let's get started!Read More…