Daniel Church
I work as a software engineer for a consulting firm, which creates and maintains excellent mobile, web, and desktop applications. In my free time I often pretend to be a video game developer.
Latest Posts
  • Game Development
    Implementation
    Make Your Game Pop With Particle Effects and QuadtreesPreview
    So you want explosions, fire, bullets, or magic spells in your game? Particle systems make great simple graphical effects to spice up your game a little. You can wow the player even more by making particles interact with your world, bouncing off of the environment and other players. In this tutorial we'll implement some simple particle effects, and from here we'll move on to making the particles bounce off of the world around them.Read More…