Ben Mounsey
green glasses, aka: Ben Mounsey, lives in London, working freelance in both the animation and illustration industries, his work varies from print media to design for animation. His client list includes the likes of Cartoon Network, Nickelodeon and ITV, with his work shown on Cbeebies, and published in Computer Arts Magazine and numerous children's books. Showcased in his work is a love of 50's retro, humour and big characters...and hats. You can find out more, and see his work, at: greenglasses.co.uk
Latest Posts
  • 3D & Motion Graphics
    Workflow
    "Breath Of Life" Series - Day 5Part5 icon
    In this final part in the series, we'll make the finishing touches to our animation whilst covering some of the more technical aspects of animating in After Effects. I'll cover using the Camera Layer, creating and using Adjustment layers and animating logo text, along with a great new Expression.Read More…
  • 3D & Motion Graphics
    Workflow
    "Breath Of Life" Series - Day 4Part4 icon
    In this 4th installment I'll be looking at some of the more advanced animation techniques in After Effects. I'll show you how to create a looping walk cycle; a useful trick to save you time and hassle, and also how to work with 3D layers and animating Masks.Read More…
  • 3D & Motion Graphics
    Workflow
    "Breath Of Life" Series - Day 3Part3 icon
    In this tutorial I'll be starting the animation process, beginning with the character walk cycle. I'll be showing you how to use the puppet tool with the character artwork, and guiding you through understanding the key principles of the walk cycle.Read More…
  • 3D & Motion Graphics
    Workflow
    "Breath Of Life" Series - Day 2Part2 icon
    This is the second part of a series to take you through the creative process of creating animation. From the initial sketch, to final animation.Read More…
  • 3D & Motion Graphics
    Workflow
    "Breath Of Life" Series - Day 1Part1 icon
    This series takes you through the creative process of creating animation. From the initial sketch, to final animation. In this installment I'll be creating character artwork in illustrator, taking you through how we design for animation, then preparing the artwork for import to After Effects.Read More…
  • Design & Illustration
    Illustration
    Create a Retro Style, Airline Destination, Travel PosterDesign and illustration
    This tutorial takes a look at the design and style of 1950's air travel tourism poster design. We'll take a look at the typographic qualities and composition of late 50's posters, then utilize modern digital rendering techniques to create an illustrated Australia tourism ad campaign.Read More…
  • Design & Illustration
    Illustration
    Create a Vintage, 50’s Style Auto AdvertisementDesign and illustration
    This tutorial takes a brief look at the quintessential aspects of 1950's automotive advertising, the aesthetics of the cars and the portrayal of their owners. Then taking what we've learned to create an image that embodies the spirit of the bold 50's auto ads.Read More…
  • Design & Illustration
    Illustration
    How to Create a Captivating, Self-Promotion KitDesign and illustration
    This tutorial looks at the way in which self promotional images can be used flexibly and powerfully to talk to your clients and with any luck get you some work. Step by step I’ll guide you through an iterative promotional design, and show you some top tricks with texture along the way.Read More…
  • Design & Illustration
    Illustration
    Core Art Skills: Part 6, Bringing It All TogetherPreview img6
    This is the final part of the six part series "Core Art Skills". Ben Mounsey will show you how to use texture, dimension, figure and visual reference as a basis for creating a final piece of artwork. This tutorial is broken down so that the workflow follows stages that replicate the order of the course and reinforces the value of each skill. The final image is the culmination of all the practices covered previously in the series. Read More…
  • Design & Illustration
    Theory
    Core Art Skills: Part 5, Traditional Media TechniquesPreview img5
    If you've been following the course you've hopefully been using your sketchbooks more and have have tried your hand at clay. If so, you should now be happy to get your hands dirty and make some textures. In this Session Ben Mounsey will continue on with the core art skills and show you different methods for creating textures. You will learn how to add texture to your digital artwork, and the most striking ways to use it.Read More…
  • Design & Illustration
    Theory
    Core Art Skills: Part 4, Working in Traditional 3DPreview img4
    By now you should be feeling supercharged with creativity and ready to unleash your ideas on a new project. In the fourth installment of Core Art Skills, Ben Mounsey will be showing you the benefits of getting your hands messy and developing a feel for 3D! You will learn how working in 3 dimensions can be used as an outlet for creative exploration and how it can help you better understand your two dimensional work. Let's get started!Read More…
  • Design & Illustration
    Theory
    Core Art Skills: Part 3, Life and Figure DrawingPreview img3
    The study of the figure is the corner stone of art skills, its disciplines trickle down into all areas of work. It's also the area that takes the most effort to master. In part three of Core Art Skills, Ben Mounsey will show you how to confidently draw from life. You will learn about the key concepts of figure study and how to draw what you see.Read More…